
“This project will encourage you to build creative, experimental interactions that link the digital and tangible worlds together. The prototypes that you create will bookmark your own journey in better understanding interaction design practice – with and beyond the screen.”

What We Interpreted
This brief came with very little additional information, meaning we were meant to come up with our own context, target audience, and outcome. The requirement laid out for us was to leverage the use of a microcontroller in order to generate light, and create an app which communicated with our final product. This meant it was largely going to be an exploration into the tangible link between physical interaction and the digital world.
“As international students, we often find ourselves far from the ones we love. We sometimes feel lonely and left out.”
We wanted to use this opportunity to create a product that could bring us closer to our loved ones. We are hoping to engage people with this item by giving them a reminder that friends or family members who are far away, are still thinking about them.”
We approached this project with the idea of providing a way to help extend our reach beyond our screens, and into the physical world. To help us stay connected with our people.

We are hoping to engage people with this item by giving them a reminder that friends or family members who are far away, are still thinking about them.









